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Pico²
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Devlog
Log 7 - Mid-Development Review
February 23, 2025
by
wsasaki01
#pico8, #puzzle
Pico² is releasing soon on PICO-8! Follow on itch.io for updates! See the Pico² Design Document! So… February 23rd is here - where is Pico²?? It’s been a busy few weeks, and I haven’t had as...
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Log 6 - I Can't Stop Playing Picross
February 04, 2025
by
wsasaki01
#pico8, #puzzle
See the Pico² Design Document! Finally coding in PICO-8! For my first milestone, I focused on implementing the core gameplay features. Displaying the puzzle grid Moving the cursor around the grid Fil...
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Log 5 - Design Design Design!
January 28, 2025
by
wsasaki01
#pico8, #puzzle
Pico² is releasing on Feb 9th 2025! Follow on itch.io for updates! See the Pico² Design Document! It’s the bit everyone dreads - design! This is the whole reason I’m doing this project - to forc...
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Log 4 - Picross Hint Guide System
January 27, 2025
by
wsasaki01
#pico8, #puzzle
Pico² is releasing on Feb 9th 2025! Follow on itch.io for updates! See the Pico² Design Document! One of my favourite features of the Picross S series is the hint guide system. I thought it would be...
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Log 3 - Visual Inspiration + Making a Picross Solver
January 18, 2025
by
wsasaki01
#pico8
Pico² is releasing on Feb 9th 2025! Follow on itch.io for updates! See the Pico² Design Document! I settled on two key visual inspirations for Pico² from games I’ve played: Monument Valley is a p...
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Log 2 - Concepting
January 15, 2025
by
wsasaki01
#pico8
Before even getting into algorithm design, I need to do some concepting for the visual style and the gameplay within PICO-8’s constraints. The design document is available online for anyone to view...
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Log 1 - Setting Out
January 09, 2025
by
wsasaki01
Hi, I’m Will, and I’m learning game design. I developed a game called Icebreaker - you can play it here . While I’m proud of it, it’s really more of a demo, and wasn’t everything I wanted it...
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